Guides
External learning material that teaches a method, a mechanism, or a mistake. It comes as articles, videos, playlists, documents and posts, grouped by what it helps with rather than by format.
Score sheets and routines handed over without instructions stay on the resource pages.
Getting started¶
- Getting started with Voltaic — Voltaic, 2023 — how benchmarks, routines and ranks fit together.
- Introduction to aim training — Aimlabs — the three categories.
- Aim training and FPS mechanics glossary — Aimlabs — the vocabulary everything here assumes.
- Aim Training Starter Series 2026 — MattyOW, 2026 — five parts for a first week in a trainer.
Full courses¶
- Aim Trainer Complete Course — Valkie, 2023 — seven parts: settings first, then one per category.
- Aim Training Crash Course — RiddBTW — twelve parts, two on each category.
- Guides by MattyOW — MattyOW — 25 guides, one per problem rather than one per skill. Also the Unraveling the Secrets of Aim series, on how specific top players aim.
- Mouse Control Fundamentals — Ben Staudt, 2026 — five parts on the body side of aim. Grips, flick control, posture, a sample Aimlabs setup, and what to do when long arms hit the desk.
How aim works¶
- Wrist aiming vs arm aiming — Aimlabs — which joint drives which movement.
- What smoothness actually is — Aimlabs — speed matching, not moving slowly.
- Stop predicting and start reacting — Aimlabs — why anticipation loses to a bait.
- calm aim is a joke - this is why — minigod and Lorys, 2024 — aiming discipline, and the reflex habits that stop trainer practice transferring. Also what a clean micro-correction looks like.
- the KEY approach for AIM CONSISTENCY — Lorys, 2024 — micro adjustments: the approach that works, and aggressive micros and tension as the habits to watch for.
Clicking¶
- Static aiming guide — bardOZ, 2021 — Sixshot and 1wall6targets small, by the player the Bardoz method is named for.
- The best static dots tutorial in the world (probably not) — rensi, 2024 — static dots in two and a half minutes.
- Zeonlo's Static Guide 2026 — Zeonlo, 2026 — tension, fluidity, pathing, playstyles.
- This simple aim tech makes flicking 10x easier — ARandomDeadDude, 2025 — finding and drilling your undershoot distance. Its "underflicking" is landing short, not underaiming.
- Weakness targeted static flowchart — M0NARK, 2025 — maps a symptom to scenarios. M0NARK presents it as his translation of a Chinese original, which another player credits to violat3.
- PERFECCIONA tus FLICKS con esta TÉCNICA! — CARTOON, 2024, in Spanish — flick technique for tactical shooters, stage by stage from speed to confirming the shot. Comes with KovaaK's and Aimlabs routines to practice it.
Tracking¶
- Speed Matching in Precise Tracking — MattyOW, 2025 — keeping one continuous motion through long strafes by balancing grip tension. Too tight skips ahead of the target, too loose lags behind it. Also why to squeeze from the sides rather than press into the pad.
- KovaaK's Precise Tracking - Mouse Grip and Tension — Corporate Serf, 2025 — posture and grip for precise tracking, shown on a $3 thrift-store mouse. A thumb-and-pinky squeeze steadies long strafes, and downward pressure adds control at direction changes, a different approach from MattyOW's video above.
- The Corporate Serf smoothness training method — Corporate Serf, 2025 — a smoothness method for tracking, worked through on PGT.
- Aim Experimentation - Adjusting to Faster Speeds in Tracking — Corporate Serf, 2025 — training bot speed separately from bot size. He edits Snake Track copies so a hard tier's speed runs at an easier tier's target size, played as a playlist. Comes with its share code.
- How to Get Astra in Control Tracking — MattyOW, 2024 — control tracking, the Voltaic subcategory between precise and reactive. Reading strafes, spending tension in short bursts, and smooth micro-corrections instead of flicks, practiced on Control Sphere and Whisphere.
- Aether bible — eA hundred — advice from top Aether players, bot by bot. Which of fingers, wrist or arm leads, and reading acceleration instead of flicking onto strafes.
Switching¶
- How to train target switching — Corporate Serf, 2025 — novice and advanced playlists, and what to watch while running them.
- How to play evasive target switching — MattyOW, 2025 — the hybrid case, where the switch has to survive the target moving.
Techniques¶
- Underaiming is not edge tracking — VT Matty, 2024 — withholding motion, and why the two names are not interchangeable.
- Strafe Aim Guide — Bob, x76, 2026 — moving so that it helps your aim, from the basic strafe-aim forms up to advanced ones.
Practice and routines¶
- Grinding versus intentional training — Aimlabs — hours played against practice that improves a score.
- aim routines doesn't work... (and how to fix that) — minigod, 2024 — the thinking behind a routine, instead of hunting for the best one for your game.
- How to build a well balanced playlist — Aimlabs — draw on all three skills, not your best one.
- Constructing an improvement based mentality — Voltaic, 2023 — reading a bad session without dropping the routine.
- Why 'muscle memory' is seen as a meme — Voltaic, 2023 — what the phrase hides.
- e1se routines scoresheet — e1se, 2022 — tracking, flicking and dodge routines. Each scenario carries its own notes, a target score, and the rule for when to move up.
Making and editing scenarios¶
- How to edit scenarios in KovaaKs — KovaaK's, 2021 — the built-in editor, from the developer.
- How to edit scenarios in KovaaKs (bot size/shape, speed, health) — Blaze_33, 2023 — the bot parameters worth changing first.
- How to modify your training for pro aim — Corporate Serf, 2026 — adapting existing scenarios to your own weakness.
- KovaaK's map and scenario creator tutorial — Blaze_33, 2023 — building one from nothing, start to finish.
- KovaaK's map creator wiki — KovaaK's — the reference the videos skim over.
Gear and settings¶
- How to choose a gaming mouse — 1HP — sizing from a clinic, not a reviewer.
- How does a mouse work? — bardOZ — what the sensor is doing under the settings.
- No, your mouse IS slower at lower Hz — bardOZ — polling rate measured, not asserted.
- Benefits of frame rate above refresh rate — Blur Busters — why extra frames still cut latency.
- A quick explainer on cm/360 — Aimlabs — the measure that compares across games.
- What is DPI and eDPI — ProSettings — why either number alone means nothing.
Health¶
- 7 hand and wrist exercises for gamers — 1HP — exercises, not "take breaks".
- How to warm up your gaming hands — 1HP — what a warm-up does physically.
- The gamer's guide to ergonomics — 1HP — desk, chair, arm position.
- Taking care of your body between sessions — Aimlabs — recovery around practice, not during it.
Related¶
- Resources: who publishes these.
- Categories: the same ground in this wiki's words.
- Glossary: the terms the guides below assume, in this wiki's words.
- Training: practice, routines and benchmarks in this wiki's words.